Map of Terranuo
Requiem
When humanity fled their home system for Terranuo they established Requiem, the First City, named after the great colony ship that ferried their struggling people across the stars. Requiem is home to the great Quantum Gate and was humanities crowning achievement until it’s fall at the hands of the Aeternii. Now Requiem lies in ruins and has become ground zero for all of the horrors that spew forth from the Broken Gate.
The Darkmire
Unknown
Ungluck Stronghold
After their unsuccessful uprising the Treadheads fled across the sands of Terranuo, travelling for weeks, they put as much distance between themselves and their parent empire as they could. After discovering the remains of an ancient Aeternii war bunker, the Treadheads staked their claim in the southern reaches of Araard. In times past this area was a stronghold against the rampant Aeternii, and so the dunes and plateaus are littered with the remains of countless conflicts. Now rebuilt, the stronghold of Unglück is home to a vast array of rebuilt and repurposed machines.
Dragon's Grave
After the exodus of their people during the invasion of the Aeternii, the Collectors wandered for a long time, many dying in their great pilgrimage across the dunes. Their numbers dwindled but the survivors found shelter in the bones of a giant and so their home was founded. Half-buried but still an awesome sight to behold, the gargantuan skeletal remains of an ancient creature lies slumped against the stony walls of Araard. It’s bones now supporting cobbled structures and its great skull, the seat of authority. The Collectors, the worshippers of bone and ivory, have breathed life into this ancient corpse as it breathed life into them.
Moter
Along the ridges of the Araard Expanse lies a section of land known as the Burning Corridor, a large cleft that separates the dunes of Araard from the rest of the mainland. Named so, for it is the home of the Bordablazers, a motley clan of psychotic outcasts with a penchant for fire and violence. The Burning Corridor is also home to the largest deposits of ‘Huff’, a gas local to Terranuo and fuel for both the weapons and vehicles of the Bordablazers but also for they themselves, as the high gives them an unbelievable level of pleasure, bravery and mania. While not in possession of a fortress, the Bordablazers still manage to cobble together several ratty townships and outposts.
Jericho
Home to the Conglomeracy, the Fortress city of Jericho has stood everlasting against humanities greatest foe. With towering walls, and skyscrapers awash in neon glow, Jericho stands as a glittering beacon in the wastelands of Terranuo.
Driftward
The Driftward, the City of Outsiders, a fortress without walls.
Within the Harrow Basin lies the Driftward, home to outlaws, scavengers, degenerates, and every other kind of outcast.
Heilhof
Heilhof is the personal stronghold of the revered house Tirran of the Sturmkriegers. Although separate from it's brethren, this fortress' roots have grown deep making it a power-house in it's own right.
Blitzkirche
After a failed military coup by the military wing of the Conglomeracy, those still loyal to the military commander, Richter Adalwulf, left Jericho behind and established Blitzkirche. A city carved into the very walls of Terranuo’s labyrinthine valleys and rifts. Dubbing themselves the Sturmkriegers, the citizens of the fortress city of Blitzkirche.